Creatures

Caran-Carach
Hazard Creature or Short-event
MP: 3
P/B: 12/7
Playable: [s][s][D]
Unique. Man. Wolf. One strike. May also be played keyed to Southern Mirkwood. Any bodycheck resulting from the attack is modified by +1 if the character is not bearing an armor or a shield. As a short-event, one Wolf hazard creature can be played keyed to a Border-hold [B].

Hermit Troll
Hazard Creature
MP: 1
P/B: 12/5
Playable: [w][w][w]
Troll. One strike. May also be played at a Ruins & Lairs [R] that has at least two Wildernesses [w] in its site path.

Ibûn
Hazard Creature
MP: 2
P/B: 12/7
Playable: [s][s][d]
Unique. Undead. One strike. May also be played at a Ruins & Lairs [R] that has at least two Wildernesses [w] in its site path.

Kine of Araw
Hazard Creature
MP: 1
P/B: 7/-
Animals. Each character in the company faces one strike. May be played keyed to Dorwinion, Horse Plains and Southern Rhovanion and also at Ruins & Lairs in these regions. +2 prowess if the company has already faced Kine of Araw this turn.

Mewlips
Hazard Creature
MP: 1
P/B: 7/-
Playable: [w][w][s]
Undead. Each character in the company faces one strike. +2 prowess if Doors of Night is in play.

Were-wolf
Hazard Creature
MP: 2
P/B: 10/5
Playable: [w][w][s]
Man. Wolf. One strike. Any body check resulting from the attack is modified by +1 if the character is not bearing an armor or a shield. May also be played at a Ruins & Lairs [R] that has at least two Wildernesses [w] in its site path.

Wose Ambush
Hazard Creature
MP: 1
P/B: 6/-
Men. Each character in the company faces one strike. May be played keyed to Anorien, Cardolan, Old Pûkel-land and Old Pûkel-gap and at non-Free-hold sites in these regions. Any body check resulting from the attack is modified by +2.

Events

Ambush!
Hazard Short-event
Playable on a non-detainment hazard creature attack by Orcs, Trolls, Dwarves, Elves, Dúnedain or Men; does not count against the hazard limit. If this is the first attack against the company this turn, attacker chooses defending characters.

Dark Heart
Hazard Short-event
Playable on a site with an Awakened Plant automatic-attack. That automatic-attack cannot be canceled this turn.

Dawn Comes Early View
Hazard Short-event
Playable on a Troll if Sun Shone Fiercely is in play. The Troll makes a body check modified by -1 (+1 if the Troll is not Olog-hai or a Half-troll).

"'Dawn take you all, and be stone to you!'" -Hob

Flooded to Surface
Hazard Short-event
Playable on an Under-deeps surface site if The Reach of Ulmo is in play. The site gains an additional automatic-attack which is an exact duplicate of the first automatic attack of the adjacent Under-deeps site. Cannot be duplicated on a given site.

Haunted Place
Hazard Short-event
Playable on a site with an Undead automatic-attack. That automatic-attack cannot be canceled this turn.

Legacy of Carcaroth View
Hazard Permanent-event
During your end-of-turn phase, you may discard one Wolf hazard creature from you hand to take one Wolf hazard creature from your discard pile into your hand. Discard when any playdeck is exhausted. Cannot be duplicated.

Lure of Magic
Hazard Permanent-event
CP: 2
Corruption. Playable on a non-Ringwraith character who can use sorcery, spirit-magic or shadow-magic. Target character makes a corruption check each time a character in his company uses magic. During his organization phase, the character may tap to attempt to remove this card by makin a roll - if the result is greater than 6, discard this card. Cannot be duplicated on a given character.

Many Burdens
Hazard Permanent-event
Unique. Playable on a Wizard or a Fallen-wizard character if your opponent has in play more than 6 characters or more than 2 companies. Tap the character. Next he would untap, discard this card instead.

Memory of the Axe-wielders
Hazard Permanent-event
All Awakened Plant attacks receive +2 prowess against any company with a Man, Dwarf, Orc or Troll character. Discard this card if such an affected attack is defeated, or when any playdeck is exhausted. Cannot be duplicated.

Naugrim
Hazard Permanent-event
All Dwarf attacks receive +1 prowess and a body of 5. Discard this card if such an affected attack is defeated. Cannot be duplicated.

Sentinel of the Grove
Hazard Permanent-event
Playable on a Ruins & Lairs [R] in a Wilderness [w] that is not a Dragon's lair. The site gains an additional automatic attack: Awakened Plant - 1 srike with 10 prowess. Discard this card when the site is discarded or returned to its location deck.

Wrath of Olvar
Hazard Long-event
All Awakened Plant attacks receive +1 strikes and attacker chooses defending characters.

 


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