Search found 22 matches
A One Ring deck with covert company (overt also possible) in the North with heavy attack avoidance. Once the Scroll is retrieved, the company moves to safer sites such as Bandit's lair. Uvatha and Mouth recycle any resources necessary, most importantly the Tests. Starting company Hador Taladhan with...
Dear friends, After 7 years the Czech playing community revived! This Saturday (May 28) a sealed deck tournament took place (1 minion random-chosen challenge deck and 4 LE boosters), 8 players took part. Report will follow. The next tournament will be held in September. This one will be a qualificat...
- Thu Aug 20, 2009 12:07 pm
- Forum: Tips & Tricks
- Topic: CotT: Necklace of Girion [M]
- Replies: 10
- Views: 14858
I agree that minion Necklace is not that bad option for Dragon country decks and is worth at least a sideboard slot (deck probably including the Smaug Roused faction). The major item function can score good coolness points in CVCC. Here is the scenario: opponent company is at a Border-hold, minion c...
- Fri Jun 26, 2009 11:24 am
- Forum: Optional Rules
- Topic: [UEP, Accepted] Nazgul Auto Attacks
- Replies: 19
- Views: 21665
I agree to this UEP proposal. In this regard, I would like to suggest another discussion (and perhaps UEP) on AAs at sites such as Barad-Dur/Cirith Ungol etc. In terms of consistency, it is quite strange that Balrog has to face Nazgul and even the Dark Lord himself whereas the hero has to cope only ...
- Wed Mar 04, 2009 11:06 am
- Forum: General
- Topic: Artwork, card name and strikes
- Replies: 5
- Views: 9443
2 Silent Watchers? AFAIK, one is just fine, also mentioned as single in the Scriptures. :wink: Also given the similarity to cephalopods (8 or 10 tentacles) and the 7 character per company limit, the each character faces a strike thing is OK, too. IMHO Abductor artwork is also fine - why kidnap...
- Fri Jan 23, 2009 11:59 am
- Forum: Dream Cards & Scenarios
- Topic: Minion Cool Play
- Replies: 12
- Views: 10688
Another scenarios: 1) "Honey, honey" Ulkaur the Tongueless has Magic Ring of Lies , No More Nonsense , I'll Report You , controls one of the three Lieutenants and plays 2x Honey on the Tongue. 2) "The Diplomat" Ulkaur with High-helm plays Words of Menace and Deceit (with the help of the...
Hi, I would like to make clear one thing with this card: The Dark Power Short-event Playable if you are Sauron. +3 to an influence check against a faction. If the check is not successful, shuffle the faction into your play deck. What happens when Sauron player tries to influence opponent's faction a...
Thanks for the clarification. :oops: I had not the card texts available in the time of my post so the only positive thing I can find about my question is that it just strengthened the need to quote the card texts in the Tips and Tricks forum. Anyway, is there a file with all the card texts ava...
- Wed Aug 20, 2008 11:40 am
- Forum: Tips & Tricks
- Topic: Long Dark Reach Combo
- Replies: 15
- Views: 22770
Sorry if i am mistaken and the combo below is illegal. I have not the card texts here but I have to ask. What about Long Dark Reach + Umagaur/Buthrakaur? Must be quite a lot of fun to see it work.
- Fri Aug 15, 2008 9:16 am
- Forum: Decks
- Topic: [hero; resources] Hobbit Dunk Deck
- Replies: 13
- Views: 18389
Hi, I don't like such passive strategy as dump'n'run as it is not such fun. I play corruption instead of dump'n'run in an One Ring deck - to some extent it resembles dump and run while you can almost always play a corruption card or a card triggering a CC so that your hazards flow fast. As you need ...
As Ringlore says "play to test a gold ring" then you should follow the sentence "When the test of a gold ring indicates that a specific type of ring may be played, you may play either a hero or a minion ring of the appropriate type" from the WH Rules, since the play of a special ring item after the ...
I think the differences between minion (not Balrog) and hero are well balanced, since minion has MP sources with lower MP's, almost no way to actively use Avatar etc. This is compensated by the GI enhancers (Sauron/LE/Bade to Rule), so he can get as much MP's per turn as hero by having more chars in...
I think the reason for +5 GI is the note "Once in play, the number required to influence this faction is 0" which is included in almost all minion Orc/Troll/Animal factions. It also balances the game bcause the heroes can get more MP's easier (standard mods based on influencer's race, more MP's for ...