Search found 67 matches

by Nariam
Wed Jul 19, 2006 8:08 pm
Forum: General
Topic: Play MeCCG ONLINE! [look in here for lots of GCCG tips]
Replies: 73
Views: 89807

Dang I have such a stupid question. I have just registered in Gccg and want to set my email but can't enter "@" ... Any quick help would be appreciated!
by Nariam
Wed Jul 19, 2006 12:42 pm
Forum: Rules Questions
Topic: Withered Lands - site path
Replies: 4
Views: 3125

Withered Lands - site path

I have two questions about withered lands. Withered Lands: Treat one wilderness  :w: as two Wildernesses :w: or one Shadow-land :s: as two wildernesses :w: or one Border-land :b: as two wildernesses :w: until the end of turn. Case 1: Cards that target a site that has a certain site-path. e.g. R...
by Nariam
Sun Jul 16, 2006 5:30 pm
Forum: Tips & Tricks
Topic: Strongest undead creature (regardless of keyability)
Replies: 5
Views: 6051

Great, I never thought of using spells against minions... I love all the prisoner cards but never thought they could be really competitive... (well, other than to get you away).
by Nariam
Sun Jul 16, 2006 5:13 pm
Forum: Tips & Tricks
Topic: Strongest undead creature (regardless of keyability)
Replies: 5
Views: 6051

Thanks Mark, but what is what now (hero/minion)? :wink: guess you meant the ghosts against hero? So you see no use for Ghouls unless one uses Plague of the wights? I thought they're pretty strong against big companies, but other than that, I agree that ghosts & barrow-wights are stronger. What do yo...
by Nariam
Sun Jul 16, 2006 3:17 pm
Forum: Tips & Tricks
Topic: Strongest undead creature (regardless of keyability)
Replies: 5
Views: 6051

Strongest undead creature (regardless of keyability)

What undead creature is the most devastating once it hits a company? I think it's very hard to tell as they have different strenghts, but what's your opinion? Think of it in that way - if you could include two of each, and three of one of the creatures, which would be the one you'd include three cop...
by Nariam
Sun Jul 16, 2006 8:17 am
Forum: Dream Cards & Scenarios
Topic: Polymorph : Wizard Spell
Replies: 4
Views: 3986

Your version: ... Make a roll after each attack on the Wizard while at a shadow-hold or dark-hold; or when he uses a spell at a shadow-hold or dark-hold or taps to play an item; if greater than 9, discard this card. ... I'd change it like this: ... Opponent makes a roll after each attack on the Wiza...
by Nariam
Sat Jul 15, 2006 4:19 pm
Forum: Dream Cards & Scenarios
Topic: [Dream Card] for an undead deck
Replies: 5
Views: 4938

^agreed. Also, this card makes no thematical sense at all. You shouldn't just make a dream card because you'd like something to strengthen your deck (in an unbalanced way).
by Nariam
Sat Jul 15, 2006 4:17 pm
Forum: Dream Cards & Scenarios
Topic: Polymorph : Wizard Spell
Replies: 4
Views: 3986

Nice Spell you have there, I love theme cards... Only thing I'd personally like to change: "Opponent makes a roll after each attack on the wizard...", as he stands for the evil trying to find out the identity of the wizard (=rolling greater than 9). BTW, just curious, which is the card with 610 char...
by Nariam
Thu Jan 12, 2006 1:05 pm
Forum: Dream Cards & Scenarios
Topic: Lure of War
Replies: 6
Views: 5263

Good words Vitus :D I only wish there were more MECCG players where I live... but this forum certainly does help alot to keep the game alive!
by Nariam
Wed Jan 11, 2006 11:48 am
Forum: Dream Cards & Scenarios
Topic: Covert wizard
Replies: 2
Views: 3526

Thanks for the feedback :) You're right about the discarding without an attached wizard - I corrected that section to clarify that now. As far as being too limited, I now also added the option that wizards have to get access to the sideboard - as it is now, I don't think it's underpowered. Just thin...
by Nariam
Tue Jan 10, 2006 8:08 pm
Forum: Dream Cards & Scenarios
Topic: Lure of War
Replies: 6
Views: 5263

Thanks Wim for the good explanation, and Sorry Vitus for me telling Marvels :wink: I'm more familiar with the german way of writing ME rules. Ok, so I'll change the card text now to what you have suggested.
by Nariam
Tue Jan 10, 2006 2:19 pm
Forum: Dream Cards & Scenarios
Topic: The Three are Together
Replies: 7
Views: 5793

The first change sounds good to me, just change the "with" to "containing any manifestation of". For the second one, it depends on how it was meant: if all four are together, do still only three get the bonuses? If that's the case, it's difficult to describe... but if it isn't meant like that, you c...
by Nariam
Tue Jan 10, 2006 2:07 pm
Forum: Dream Cards & Scenarios
Topic: Lure of War
Replies: 6
Views: 5263

Though, it is too powerful as it is. This card sounds like it prevents the company from cancelling the attack. It was never thought to be like that... being picky, I'd say "faces an attack" is clear enough, as if they face it, it's already clear that it isn't canceled. See, it goes like this: an at...
by Nariam
Mon Jan 09, 2006 9:21 pm
Forum: Dream Cards & Scenarios
Topic: Covert wizard
Replies: 2
Views: 3526

Covert wizard

Covert wizard Hero Resource Permanent event. Playable if you have not revealed your wizard. Your general influence is increased by 3. You may discard a wizard from your hand at any time for one of the following effects: -Cancel a hazard creature attack; -Use any spell card that does not target a wi...
by Nariam
Mon Jan 09, 2006 9:13 pm
Forum: Dream Cards & Scenarios
Topic: Lure of War
Replies: 6
Views: 5263

Lure of War

Lure of war Hazard Permanent-event Corruption. Playable on a non-Ringwraith, non-Hobbit, non-follower Warrior; if your opponent has at least one Kill MP or target character has at least one trophy. If untapped when strikes from an attack on his company are assigned, that warrior must always be assi...