Search found 160 matches

by Old Tuk
Sun Jun 01, 2008 12:37 pm
Forum: Tips & Tricks
Topic: Sideboard
Replies: 13
Views: 9665

And dont forget +5 when exhausting your deck.
by Old Tuk
Fri Apr 25, 2008 9:33 am
Forum: Rules Questions
Topic: "Restricted" allies and Under-deeps
Replies: 3
Views: 1932

Tom Bombadil Unique. Playable at Old Forest.  Tap to cancel the effects of one hazard that targets a company, or an entity associated with a company, moving to a site in: Arthedain, Cardolan, Rhudaur, or The Shire. Discard Tom Bombadil if his company moves to a site that is not in: Arthedain, ...
by Old Tuk
Tue Apr 22, 2008 6:06 pm
Forum: Tips & Tricks
Topic: Handling probabilities - how to make the best of your dice
Replies: 16
Views: 12404

That reminds me of an calculation that a meccg playing math-student (domse) did for me. I wanted to know how the odds change to draw my avatar in starting hand when I increase the number of cards in deck. The likelyhood to draw your wizard in a 63 cards big deck in your starting hand is 33,9 %. lets...
by Old Tuk
Thu Jan 31, 2008 1:48 pm
Forum: Rules Questions
Topic: Great Ship and Threats: Some clarification needed
Replies: 40
Views: 11548

Lets assume Wolfgang would have won 6:0. Flaneltina would still have more TP than Austria. Luckily it didnt influence anything in the tournament as marcos is captain and automatically seated as Flaneltina`s no. 1 in finals. The only thing happened is that Wolfgang probably didnt have much fun in his...
by Old Tuk
Mon Jan 28, 2008 9:21 am
Forum: Rules Questions
Topic: Great Ship and Threats: Some clarification needed
Replies: 40
Views: 11548

Ok, I try to make a summary of this discussion: Great Ship with errata Tap a character in target company during the organization phase to play Great Ship on that company. If company's current site path contains a coastal sea region and no consecutive non-coastal sea regions, until the end of the tur...
by Old Tuk
Thu Jan 24, 2008 8:05 am
Forum: Rules Questions
Topic: Great Ship and Threats: Some clarification needed
Replies: 40
Views: 11548

Magic. Spirit-magic. Playable on a spirit-magic-using character in response to an influence attempt against a character, ally, or item in his company. The attempt is canceled. You all know I am not an rules expert, but could it be that this card overrides the rule. So it can cancel an influence att...
by Old Tuk
Wed Jan 23, 2008 8:30 am
Forum: Rules Questions
Topic: Great Ship and Threats: Some clarification needed
Replies: 40
Views: 11548

Because text of Great Ship does not contain clause that allows for canceling a declared effect before it resolve it cannot protect from short-events like Lost At Sea. P.S. The same for Leaflock and Tom Bombadil. Interesting. So Great Ship cant neither cancel an effect on declaration nor cancel an e...
by Old Tuk
Mon Jan 21, 2008 12:27 pm
Forum: Decks
Topic: hero/hazard deck
Replies: 5
Views: 6058

Re: hero/hazard deck

I think I could use some advice on this deck. I haven't played middle earth since very long Come to GCCG and improve! 3 Marvels, 3 Cocks is very much. How many Permanent hazards do you expect? I`d suggest to put some to SB and the Longbottoms straight in, so you can use a Smoke Ring to recycle Cock...
by Old Tuk
Sun Jan 13, 2008 9:40 am
Forum: General
Topic: new GCCG server until the old one gets rebooted
Replies: 1
Views: 4037

Yeah! Big shout out to wigy, God of gccg. ;D
by Old Tuk
Thu Dec 20, 2007 12:25 pm
Forum: Decks
Topic: Nazgul hazard strategy
Replies: 14
Views: 11220

Also true. I guess it depends on personal preference.
by Old Tuk
Wed Dec 19, 2007 9:39 am
Forum: Decks
Topic: Nazgul hazard strategy
Replies: 14
Views: 11220

I`d consider to use more Morgul-Horses instead of Fell-Beasts. Cause then you may use the Nazgul`s ability or access your sideboard and get them directly back into the play. Think of using Khamul twice in a row! You might need some hazard limit enhancer for combos like this though....
by Old Tuk
Tue Nov 20, 2007 7:30 pm
Forum: Decks
Topic: [hero resource] The Eagle Express
Replies: 7
Views: 7819

by Old Tuk
Mon Nov 19, 2007 9:02 am
Forum: Decks
Topic: [Minion Resources] - Lonely Lieuts.
Replies: 4
Views: 4275

You might already know that lots of people stick 3x River and some Unexpected Outposts in their decks.  :?
by Old Tuk
Mon Nov 12, 2007 9:01 am
Forum: Events
Topic: All results of all MECCG championships on one homepage
Replies: 17
Views: 13067

Short annoation: Cause Nations Cup started on 1st of January, it was the 2007 Cup.
by Old Tuk
Sun Nov 04, 2007 8:33 pm
Forum: Events
Topic: II. GCCG Nations Cup 2008 (Talk)
Replies: 0
Views: 3698

II. GCCG Nations Cup 2008 (Talk)

Hello all, the 2007 MECCG season is going to end soon and this means the 2008 one is about to start! Again we like to play the GCCG Nations Cup to bring the players of the (virtual) world together to pit their strengths against each other. The rules are posted in the threat below. Please use this th...