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[hero resource; vs hero] Diplomats in Withered Countries

Posted: Wed Sep 14, 2005 2:17 pm
by Mirdhynn

Iron hills dwarves
Elves of lindon
Durin's axe
Emerald of the mariner
Phial of galadriel

3 Flatter a foe
3 Marvels tolds
3 Forod
2 New friendship
2 Risky blow
2 A chance meeting
2 Forewarned is forearmed
2 Concealment
1 Three golden hair

Starting company :
Dain II
 + elf stone
 + star glass
In the deck

Great eagles

Hazards :
You can play any deck that NOT enforce wilderness attacks

Playing tips :
The goal of this deck is to travel the northern withered countries covered by Forod (Lindon, Forochel, Angmar,Gundabad, Grey Mountain Narrows, Withered Heath, and Iron Hills). There is two central cards in this deck :
The first one is Forod which able you to travel easily an decrease your hasard limit.
The second one is flatter a foe. Your companies contain some diplomats and most of the hazard played against you will be drake and probably dragons. This card would easily cancel any of these attacks and will also decrease your hazard limit !
Galadriel is here for his special cards against corruption (three golden hairs and phial) She is also a good influencer which is pretty good in this deck. You won't have any problems with corruption.

Please tell me what you think of this deck, what will improve it and what is wrong. Thanks :D

Posted: Wed Sep 14, 2005 3:11 pm
by fanfarian
Maybe put some Armors in it, to get more Constitution (Body).
Don't know if you get enough MPs with your Items, but the strategy sounds good.

Posted: Wed Sep 14, 2005 4:33 pm
by Mirdhynn
fanfarian wrote:Maybe put some Armors in it, to get more Constitution (Body).
There is many weapons in my deck which allows me to face some strong attacks without be harmed.
The attacks I think too strong will be cancelled by flatter a foe and concealment.
Note that there is a defense for many types of creatures : star glass against spider/wolves, flatter  & concealment for other and forewarned is forearmed for assassins

Posted: Thu Sep 15, 2005 9:25 am
by fanfarian
Okay that's right. Thus you have strong starting Characters.
Keep in mind a "Mithril Coat" gives you 4 MPs which helps to win +3 body.

Posted: Thu Sep 15, 2005 10:01 am
by fanfarian
New Idea.
Include some "Hey! come merry dol", which half each Wilderness in site path, to improve "Forod".