Redundant cards in the pre-constructed Challenge Decks?

Anything MeCCG that does not have a forum... yet

Moderator: Moderators

Post Reply
EndersGame
Posts: 91
Joined: Mon Apr 25, 2005 11:38 pm

Redundant cards in the pre-constructed Challenge Decks?

Post by EndersGame » Sat Nov 26, 2005 4:08 pm

A question about the Challenge Decks: were they designed to be played against regular decks, rather than against each other?  It seems that they contain several cards (eg some of the environment cards like "Twilight" and "Gates of Morning") which don't really function much when playing against other Challenge Decks, although I gather that these kinds of cards are very important in normal games.  When just limiting games to the pre-constructed Challenge Decks though, some cards like this in the decks appear nearly redundant - either that or I'm not knowledgeable enough about the game yet! (very possible!)  I'm sure that others have thought about this, because I gather that there have been Challenge Deck tournaments and this problem (if it is one) must have surfaced there, so I figured I'd ask about it here.  Are there cards in the Challenge Decks that are essentially useless "space-fillers" when playing only against other Challenge Decks?

Zarathustra
Posts: 1968
Joined: Wed Aug 06, 2003 9:07 pm
Location: NY

Post by Zarathustra » Sat Nov 26, 2005 4:20 pm

They're mostly meant to be played against one another, but they are also intended for general play.  Those environment cards you bring up are useful vs. the other challenge decks, as cancelers of hazards.  Some of the decks rely on doors of night, for example, and so if you have GoM or Twilight, you can save yourself some pain.

EndersGame
Posts: 91
Joined: Mon Apr 25, 2005 11:38 pm

Post by EndersGame » Sat Nov 26, 2005 5:03 pm

Perhaps it's because I'm only playing with the five Hero decks, and the environment cards like Doors of Night play a greater role in the five Minion decks?

User avatar
Gwaihir
Founder, dev. lead
Posts: 2250
Joined: Sun Sep 08, 2002 12:00 am
Location: Apeldoorn, Netherlands
Contact:

Post by Gwaihir » Sat Nov 26, 2005 10:52 pm

EndersGame wrote:Are there cards in the Challenge Decks that are essentially useless "space-fillers" when playing only against other Challenge Decks?
I don't think so.
EndersGame wrote:Perhaps it's because I'm only playing with the five Hero decks, and the environment cards like Doors of Night play a greater role in the five Minion decks?
Environment cards play a large role in Saruman and Alatar's decks (too).
Gwaihir.net - The Middle-earth CCG store
May the wind under your wings bear your where the sun sails and the moon walks -- J.R.R.T.

User avatar
Sly Southerner
Posts: 737
Joined: Thu Jun 10, 2004 10:19 am
Location: Adelaide, Australia

Post by Sly Southerner » Sun Nov 27, 2005 2:28 am

I think the sideboards are pretty much redundant in these decks though.
So that's where that southerner is hiding...He looks more than half like a goblin.

Post Reply