[UEP Proposed] -Poison
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- Majagua_the_Necromancer
- Posts: 132
- Joined: Sat Nov 27, 2004 2:24 pm
- Location: Colombia
[UEP Proposed] -Poison
Name:
Change the "ability" of Poison.
Status:
Proposed
Proposal Mantainer:
Alejandro Velásquez Martínez (Majagua_the_Necromancer)
Categories:
Theme (Balance)
Errata:
Poison
Minion Resource-Minor Item
Corruption: 2
Description: Discard to give -1 to the prowess and -2 to the body of one strike against the bearer. Cannot be duplicated against a given strike.
Problem:
Well, this card really sucks. It´s rare, and it´s practically useless, if it weren´t discarded, then maybe it could be better. Also, minions don´t have so many ways to reduce the health of hazards, etc. such as heroes do, so there should be at least another card that could help you get over those attacks with high body´s.
Solution:
I propose two solutions. I think Mark had already proposed this in another forum, but I guess these are the better solutions.
A) Corruption: 2
Description: Tap this item to give -1 to the prowess and -2 to the body of one strike against the bearer. Cannot be duplicated against a given strike. Discard if bearer is not an Orc or Troll.
B) Corruption: 2
Description: Discard to give -1 to the prowess and -2 to the body of an attack against bearer´s company. Cannot be duplicated against a given attack.
I think this last one was what Mark had proposed at a given time (don´t remember well).
Pros:
Well, it would make the card more useful, and it would finally give minions a good way to try to defeat those hazards that have very high body´s.
Cons:
Don´t see any cons, either way the card doesn´t guarantee easy points.
Rationale:
- Well the errata is needed because as I said, in my opinion, minions have very few cards to help defeat attacks with high bodies. So at least one card should be made to help on this matter. Also, this card as it is, is practically worthless, and it hurts to see such a beautiful card just lay on the collection, it should be played more often. Also, the ideas proposed, make the card better, but they still don´t make it a very poweful minor item that guarantees killing points, it just helps defeat those nasty hazards.
Discussion:
Voting:
SUMMARY:
Voting started at:
02/03/2006
Voting ends at:
16/03/2006
That´s about it, don´t know if I´m missing something.
[/b]
Change the "ability" of Poison.
Status:
Proposed
Proposal Mantainer:
Alejandro Velásquez Martínez (Majagua_the_Necromancer)
Categories:
Theme (Balance)
Errata:
Poison
Minion Resource-Minor Item
Corruption: 2
Description: Discard to give -1 to the prowess and -2 to the body of one strike against the bearer. Cannot be duplicated against a given strike.
Problem:
Well, this card really sucks. It´s rare, and it´s practically useless, if it weren´t discarded, then maybe it could be better. Also, minions don´t have so many ways to reduce the health of hazards, etc. such as heroes do, so there should be at least another card that could help you get over those attacks with high body´s.
Solution:
I propose two solutions. I think Mark had already proposed this in another forum, but I guess these are the better solutions.
A) Corruption: 2
Description: Tap this item to give -1 to the prowess and -2 to the body of one strike against the bearer. Cannot be duplicated against a given strike. Discard if bearer is not an Orc or Troll.
B) Corruption: 2
Description: Discard to give -1 to the prowess and -2 to the body of an attack against bearer´s company. Cannot be duplicated against a given attack.
I think this last one was what Mark had proposed at a given time (don´t remember well).
Pros:
Well, it would make the card more useful, and it would finally give minions a good way to try to defeat those hazards that have very high body´s.
Cons:
Don´t see any cons, either way the card doesn´t guarantee easy points.
Rationale:
- Well the errata is needed because as I said, in my opinion, minions have very few cards to help defeat attacks with high bodies. So at least one card should be made to help on this matter. Also, this card as it is, is practically worthless, and it hurts to see such a beautiful card just lay on the collection, it should be played more often. Also, the ideas proposed, make the card better, but they still don´t make it a very poweful minor item that guarantees killing points, it just helps defeat those nasty hazards.
Discussion:
Voting:
SUMMARY:
Voting started at:
02/03/2006
Voting ends at:
16/03/2006
That´s about it, don´t know if I´m missing something.
[/b]
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- Sly Southerner
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- Majagua_the_Necromancer
- Posts: 132
- Joined: Sat Nov 27, 2004 2:24 pm
- Location: Colombia
Poison's already quite a cool card in minion CvCC decks. It can be used when attacking or defending since the effect is against a strike as opposed to an attack.
If you're worried about Maia hazards, try including a Deadly Dart or two with your starting company. -1 to strike and body will definitely discourage your opponent from playing a Maia hazard on your company!
If you're worried about Maia hazards, try including a Deadly Dart or two with your starting company. -1 to strike and body will definitely discourage your opponent from playing a Maia hazard on your company!
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It is a tricky question. Obviously the more thematically correct option would be to discard and not tap, and to give minus to the body of each strike [since the poison is used only once on a blade or arrow and it affects the whole of the creature - assuming it's one creature].
however, a -2 on body to the whole attack would be perhaps overpowered when killing dragons especially. And I see no reason why orcs/trolls should be able to use it more than once and other races not [even though there is the black arrow analogy, but it was mentioned especially that Bard always regained his arrow].
So I'd have to say no on those grounds to both options. Perhaps we have to resign then to using poison in cvcc indeed. and it can still finish off elf-lords of course, served non-chilled that is.
however, a -2 on body to the whole attack would be perhaps overpowered when killing dragons especially. And I see no reason why orcs/trolls should be able to use it more than once and other races not [even though there is the black arrow analogy, but it was mentioned especially that Bard always regained his arrow].
So I'd have to say no on those grounds to both options. Perhaps we have to resign then to using poison in cvcc indeed. and it can still finish off elf-lords of course, served non-chilled that is.
'Elen sila lumenn' omentielvo
- Majagua_the_Necromancer
- Posts: 132
- Joined: Sat Nov 27, 2004 2:24 pm
- Location: Colombia
- Majagua_the_Necromancer
- Posts: 132
- Joined: Sat Nov 27, 2004 2:24 pm
- Location: Colombia