[minion resource; Challenge] Dwar: Marauding Brood of Uglies

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Zarathustra
Posts: 1968
Joined: Wed Aug 06, 2003 9:07 pm
Location: NY

[minion resource; Challenge] Dwar: Marauding Brood of Uglies

Post by Zarathustra » Thu Sep 01, 2005 1:04 am

#Marauding Brood of Uglies Challenge Deck.  The Sites usable are included in the sideboard for reference purposes.  If you play
#this deck against someone, you shouldn't use any other sites.  Also, the extra characters are already in the deck.  I didn't include
#them in the Starting Pool because, to be honest, playing against the same deck would suck.
#
#This deck was downloaded from Mystical Alchemy's Gaming Page (www.mysticalgames.com)
[start]
Lieutenant of Morgul
Muzgash
Lagduf
    Foul-smelling Paste
Radbug
    Foul-smelling Paste
Tros Hesnef
[sideboard]
Carn Dum*
Caves of Ulund*
Dale*
Dancing Spire*
Dol Guldur*
Gold Hill*
Gondmaeglom*
Irerock*
The Lonely Mountain*
Minas Morgul*
Moria*
Mount Gundabad*
Raider-hold*
Minor Ring
Orc Quarrels
Orcs of Moria
Orders from Lugburz
Piercing All Shadows
Piercing All Shadows
Regiment of Black Crows
Sable Shield
Sudden Call
Voices of Malice
Voices of Malice
Earcaraxe Ahunt
Foolish Words*
Foolish Words*
Nameless Thing
Nameless Thing
Rebel-talk
Rebel-talk
Stench of Mordor
Twilight*
[deck]
Dwar the Ringwraith
Dwar the Ringwraith
Dwar the Ringwraith
Burat
Orc Captain
Orc Veteran
Orc Veteran
Shagrat
Tuma
Wuluag
The Arkenstone*
Black Mace
Black Mace
Black Mace
Burning Rick, Cot, and Tree
Burning Rick, Cot, and Tree
Gleaming Gold Ring
Grey Mountain Goblins
High Helm
Ice-orcs
Orcs of Gundabad
Regiment of Black Crows
Regiment of Black Crows
Bade to Rule
Bold Thrust
Bold Thrust
Bold Thrust
Crept Along Cleverly
Crept Along Cleverly
Crept Along Cleverly
Diversion
I'll Report You
Swarm of Bats
Swift Strokes
Swift Strokes
Swift Strokes
Thror's Map*
Under His Blow
Under His Blow
Under His Blow
Ambusher*
Ambusher*
Dire Wolves*
Dire Wolves*
Dire Wolves*
Giant Spiders*
Giant Spiders*
Giant Spiders*
Wargs*
Wargs*
Wargs*
Watcher in the Water*
Watcher in the Water*
Watcher in the Water*
Wolves
Wolves
An Unexpected Outpost
An Unexpected Outpost
Doors of Night*
Doors of Night*
Doors of Night*
Full of Froth and Rage
Full of Froth and Rage
Searching Eye
Stay Her Appetite
Twilight*
Twilight*
Wake of War*
Wake of War*
Wake of War*

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fanfarian
Posts: 74
Joined: Sun Jan 02, 2005 2:59 pm
Location: Niedereschach, Germany
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Maraunding Brood of Uglies - Dwar's Challege Deck - Play Tip

Post by fanfarian » Wed Sep 20, 2006 3:40 pm

Maraunding Brood of Uglies - Dwar's Challege Deck - Play Tips

Dwar's deck sends the Lieutenant of Morgul and a detachment of Orc warriors to Dragon country and to burn a couple of Border-holds down.
Dwar has unwavering faith in the philosophy of might and seeks large factions of Orcs to serve his ends.
The hazards use "Doors of Night" to unleash a pack of Wolves.

Starting Company at Dol Guldur
- Lieutenant of Morgul, Muzgash, Lagduf, Radbug and Tros Hesnef form the starting company.
 The Lieutenant controls Muzgash and Lagduf. Lagduf and Radbug each start with "Foul-smelling Paste".

Suggested Sites for Resources
- The Arkenstone - The Lonely Mountain, Moria, Caves of Ûlund, Dancing Spire, Gold Hill or Irerock
- Black Mace (3x) - The Lonely Mountain, Moria, Caves of Ûlund, Dancing Spire, Gold Hill or Irerock
- Burning Rick, Cot and Tree (x2) - tapped Raider-hold or Dale
- Gleaming Gold Ring - Dale
- Grey Mountain Goblins - Gondmaeglom
- High Helm - Raider-hold
- Ice-orcs - Caves of Ûlund, Dancing Spire, Gold Hill or Irerock
- Orcs of Gundabad - Mount Gundabad
- Regiment of Balck Crows (x2) - tapped Caves of Ûlund, Irerock, Dancing Spire, Gold Hill, Gondmaeglom or The Lonely Mountain
- Orcs of Moria (sideboard) - Moria (during second deck cycle)
- Regiment of Balck Crows (sideboard) - tapped Caves of Ûlund, Irerock, Dancing Spire, Gold Hill, Gondmaeglom or The Lonely Mountain
- Sable Shield (sideboard) - The Lonely Mountain, Caves of Ûlund, Dancing Spire, Gold Hill or Irerock

Resource Play
Dwar's deck is primed for a couple delights only Ringwraith players enjoy: trophies and the Troll trio of Bûrat, Tûma and Wûlag.
If at all possible, place trophies with the Lieutenant of Morgul. In fact, take any opportunity to increase his direct influence.
He has multiple uses for it, such as "I'll Report You", controlling followers and recruiting factions.
Particularly, you want to maximize the chance of successfully recruiting the "Ice-orcs".
Shagrat has almost the same potential as the Lieutenant in all these respects.

Sacrifice almost any othe card to keep members of the Orc trio in hand until playable.
In a company together, their benefits are remarkable for the influence they require.
The trio in tandem effectively habe only a -1 penalty to prowess when not tapping to face a strike.
Consider this scenario. Bûrat and Tûma each face a strike from an attack. Bûrat goes first an taps - with his prowess, the strike likely fails.
Tûma faces his strike next, but first taps to untap Bûrat. Tûma's has -1 prowess against the strike for being tapped, but Bûrat became untapped.

For the 2 Border-holds there are 2 site-tapping resources: "Gleaming Gold Ring" and "High Helm".
In order to play the 2 "Burning Rick, Cot and Tree", you must use these resources at their designated Border-holds and not leave the sites before burning them down.
Its well worth it to discard a few hazards to keep components of the Border-hold combination in  hand.

Dwar
Dwar does not move from Dol Guldur. During the earlier turns, he should tap to give the combat bonuses to his feldgling companies.
On later turns, when the prowess of these characters increase, Dwar can freely tap to bring resources in from sideboard.
Do not forget to bring in "Sudden Call" during the frist deck cycle.

Hazard Play
Nothing tricky here. Wolves and Animals do not hit as hard as other creatures, but they have a high frequency of play.

Sideboard
Use Dwar to bring the "Minor Ring" to the discard pile at his first save opportunity. It is the available when "Gleaming Gold Ring" is brought to him for testing.
"Orders from Lugbúrz" is good for getting the Lieutenant and Shagrat into one monster company.
Against a Wizard opponent, consider bringing the "Rebel-talks" in from the sideboard and recycling "Stay Her Appetite".
You may remove all your opponent's allies in this way and double the marshalling points from your allies.


## written off "Middle-Earth Challenge Decks - Rules Summary and Play Tips"
## more to come
## feel free to add comments or improvements
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