[hero resource] Radagast in Eriador (low-rare)

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[hero resource] Radagast in Eriador (low-rare)

Post by Zarathustra » Tue Sep 06, 2005 2:36 am

This is a tight little deck that sticks to a few Rivendell-local regions for maximum draw number and speed.  It can score lots of points quickly, but has a kinda low max MP total.


Strider / Elfstone
Elrohir / Cram

In Deck:

3 Radagast
1 Elladan
1 Gildor Inglorien
1 Beretar
1 Faramir
1 Gloin
1 Balin


3 A Chance Meeting
3 Dragon's Hunger
2 Forewarned is Forearmed
3 Risky Blow
2 Hundreds of Butterflies
3 A Short Rest
2 Muster
2 Marvels Told

1 Rangers of the North
1 Elves of Lindon
1 Lossoth
1 Blue Mountain Dwarves

3 Noble Hound
1 Tom Bombadil

1 Glamdring
1 Durin's Axe

Key Sideboard Cards:

1 Lobelia Sackville-Baggins
1 Bill the Pony
1 Alliance of Free Peoples
1 Marvels Told
1 Palantir of Elostirion
1 Align Palantir

Play Tips:

Just keep to the Eriador regions.  Use somewhere other than Barrow Downs for your first major item, as that's tom's main area and you don't want to waste it.  Radagast / Short Rest should make drawing your resources a snap.  Split up the main company as soon as you ACM for a 4-minder under either strider or Cirdan (intimidate by putting Elrohir under Cirdan to begin with....).  With hl 2 those dragon's hungers will really come in handy vs drakes.  Forewarned / Risky Blow guarantees either 0 assassins or 2 MPs.  And what's more, there's only 6 rares in the whole deck (7 if you count strider)!

MP Breakdown:

Character: 10
Item: 6
Ally: 6-8
Faction: 10-13
Kill: 0-2
Total: 32-37

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Post by Zarathustra » Mon Sep 11, 2006 6:11 pm

This deck won semi-finals at North American Championships 2006, and took 3rd in finals.

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Location: Antwerp (Belgium)

Post by Tegarend » Tue Sep 12, 2006 1:29 am

Did you bump this just to show how similar it was to my deck :P?

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Post by Zarathustra » Tue Sep 12, 2006 1:45 am

<mumbles something about feeling bad that he didn't win his tourney like Kris won his>

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Post by zirilan » Fri Sep 15, 2006 8:11 pm

I've tryed that Deck and noticed it badly needs "Many Turns and Doublings" because in this reagions many nasty Spiders, Wolves or Undead can attack you easyly. With like Wake of War and Doors of Night that is almost impossible to block with only the Risky Blows.

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