Open to the Summons
The Grimburgoth
Gulla
Mionid
Jerrek
Eradan
Golodhros
Hador
Elerina
Nevido Smod
Pon Opar
Preferred starting company is The Goth with Gulla, Mionid and Jerrek. Elerina, Pon Opar or Golodhros can take the Goth's place in case of bounce, but are nowhere on the same level.
[characters]
Odoacer
3x Hoarmurath the Ringwraith
[resources]
Sable Shield
High Helm
3x Smoke on the Wind
2x Seize Prisoners
3x To Satisfy the Questioner
3x Dark Tryst
3x Not Slay Needlessly
3x Orc Quarrels
2x Voices of Malice
3x Weigh All Things to a Nicety
2x Tokens to Show
2x Crept Along Cleverly
2x Bade to Rule
Early game you walk around getting Sable Shield, High Helm or one of the three Satisfy the questioner's, possibly followed by a Smoke on the Wind or a Seize Prisoners - possible sites to fetch them are Eagle Eyrie, Beorn's House, Iron Hill Dwarf Hold and Thranduil's Halls. Later on, use Hoarmurath and the Weighs to side in the woodmen + Riven Gate and hopefully a Gifts, and Blackbole to fetch with the character(s) you can play after using Bade to Rule. No Hoarmurath Unleashed because I am poor

[sideboard]
Woodmen
Riven Gate
Long Grievious Siege
Piercing All Shadows
Stinker
2x Gifts as Given of Old
Sudden Call
Voices of Malice
Orcs of Dol Guldur
Crept Along Cleverly
Blackbole
The Mithril-coat
2x The Tormented Earth
While the Yellow Face Sleeps