[Hero Resource] Dwarven Wanderers

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Bandobras Took
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[Hero Resource] Dwarven Wanderers

Post by Bandobras Took » Mon Jun 20, 2005 9:06 pm

Starting Company:
Thorin II w/Cram
Dain II w/Cram
Oin
Bifur

Other Characters:
Gloin
Balin
Bofure
Fili
Kili
Nori

Allies:
Gwaihir
Quickbeam

Factions:
Blue Mountain Dwarves

Items:
Aiglos
Enruned Shield
Emerald of the Mariner
The Arkenstone
Glamdring
Sword of Gondolin
Durin's Axe
Valiant Sword
Noldo-Lantern
Dwarven Light-Stone

Other Resources:
Promptings of Wisdom
Forewarned is Forearmed
Saw Further and Deeper
2 x Secret Ways
Into Dark Tunnels
2 x Here, There, or Yonder
3 x Risky Blow
3 x Dwarven Hoard
3 x Old Thrush

Play Notes:

The idea behind this deck is to essentially confuse your opponent. Basically, once you're sure he's sideboarded in region-specific hazards, pack up and head to another place. This deck can work in dragon country (don't worry about playing the Under-deeps stuff) or Moria-Gundabad (use Dwarven Hoard and really rack up those hoard items). Use a good dwarf (Balin or Gloin) to get your faction, and Here, There, or Yonder to get your ally (you've got two diplomats). Make sure to spread out the items so that corruption isn't too bad (it's still going to be risky, but not atrocious). The Old Thrushes work equally well against dragons and manifestations of the Balrog.

For real fun, include a Dragon "at Home" manifestation in your hazard deck so that your opponent thinks you're trying for KutM. He'll likely blow some effort trying to prevent it.

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Talrun
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Post by Talrun » Fri Sep 08, 2006 1:55 pm

How to take underdeep stuff ???  i don't understand


Thanks

Bandobras Took
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Post by Bandobras Took » Fri Sep 08, 2006 2:31 pm

Aiglos, Dwarven Light Stone, and Noldo Lantern must all be played at Under-Deeps sites.  If you're in dragon country, just discard them.  If you're in the Misty Mountains area, drop down and play them.

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Talrun
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Post by Talrun » Fri Sep 08, 2006 8:57 pm

i'm a  newbies "i know" but the misty mountain is for you ????


thanks a lot

Bandobras Took
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Post by Bandobras Took » Fri Sep 08, 2006 9:40 pm

The Regions of Gundabad, High Pass, and Redhorn Gate; the Sites therein (Mount Gundabad, Goblin-Gate, Moria, Dimrill Dale), and the Under-Deeps sites associated (The Under-Leas, Grottos, and Gates, respectively).

Can also loosely refer to any of the regions touching the Misty Mountains.  The idea of this deck is to linger in one of those two places (Dragon Country/Misty Mountains long enough to get your opponent to sideboard some specific hazards and then move out and set up shop in another region.

stone troll
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Post by stone troll » Mon Sep 11, 2006 3:43 pm

Two common cards hit this deck hard-river & corruption.

Bandobras Took
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Post by Bandobras Took » Mon Sep 11, 2006 6:07 pm

Yep.  On the other hand, River hits several decks hard -- anything without three Rangers, I believe. :)

With a 4+ character company, Alone and Unadvised (one of the more common corruption cards now played) is useless.  But corruption is big problem for any item-heavy deck.

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